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Jupiter hell game4/28/2023 ![]() ![]() A 12 gauge shotgun is nasty for slaughtering groups of demons, but a 9mm automatic rifle is more consistent. The first several hours I put into Jupiter Hell I didn’t focus too much on the stats behind weapons, but rather if it felt good. I like this idea since it plays into how players will make builds centered around certain weapons. This allows for extra shots or reloads before the enemy reacts. Instead, each turn proceeds differently based on stats like your reload speed or the Hellrunner trait making you run faster. Jupiter Hell uses a unique turn order system One mechanic that likely slips under the radar is how combat plays out. ![]() In my case, I play quicker than I should and often lose the opportunity to use it. This is why the Marine is great for when you take a huge chunk of damage. The debuff disappears quickly, so it doesn’t hinder you much unless there’s an enemy in your face. The Pain mechanic ties back to the chess side in discouraging an aggressive playstyle. The Marine turns a bad situation into a good one by removing this debuff once per stage and healing from it instead. His ability takes advantage of a mechanic in Jupiter Hell where whenever you’re hurt, a Pain debuff reduces your accuracy. While two classes are more catered to running away, the Marine relishes in taking a beating. The different traits provide a good opportunity for people to create the best build for how they want to play.Įach of the three classes has an ability unique to them alongside some traits others don’t have access to. For example, the Hellrunner trait increases your dodge chance while moving in between turns. Certain traits gained from leveling up enhance that chance all throughout your run. This plays into a dodge chance mechanic by raising it when in cover. Every form of cover makes it more difficult for a ranged enemy to hit you. The persistent emphasis on cover is nothing new to any tactical shooter, but it’s even more prevalent here. Each level up unlocks one trait to enhance your character.
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